Lesson 2
Computational thinking 2
Introduction
Students deepen and extend their learning of computational thinking by considering different applications of the concepts and designing a prototype of a computerised paper aeroplane.
Learning objectives
- To develop a deeper understanding of computational thinking concepts
- To understand the steps in computational thinking
- To develop and present a prototype and algorithm for a computerised paper aeroplane
You will need
Downloadable resources:
- Lesson plan
- Lesson slides
Other resources:
Paper - large sheets, colour marker pens, sticky tape, glue (optional)
Quick links

Lessons created in partnership with Nominet
Lesson plan
1. Introduction: Computational Thinking recap (5 minutes)
2. ‘Computational’ Thinking (10 minutes)
3. Designing better paper aeroplanes with computers (10 minutes)
4. Creating a prototype (20 minutes)
5. Presenting prototypes (10 minutes)
6. Wrap up (5 minutes)
Extension ideas
Differentiation
Stretch & challenge
Opportunities for assessment
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