Skip to content

Barefoot - litter hunt, lesson 2

Lesson 2 of 2


7-11 yrs

In this lesson, pupils remind themselves of how a variable functions within a program. They are then introduced to the problem from an environmental organisation, which requires them to record details of litter in the local area, including identifying litter that can be recycled. Pupils design and develop their program, then take the micro:bit out of the classroom to record details of the litter and undertake a litter pick.

Key learning:

  • I can design a counting device using the micro:bit
  • I can program a counting device using the MakeCode editor
  • I can use a counting device to record data
Barefoot logo

These lessons are contributed by Barefoot. If you wish to download the videos for this lesson, please visit the Barefoot website.