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Unit of work

Getting active

Computational thinking, Programming, Sciences | MakeCode | 7-11 yrs

This series of 5 lessons is aimed at pupils aged 10-11 years (KS2 Year 6 in England). They are introduced to variables and develop their understanding through a mixture of unplugged and practical programming activities. Pupils design and program the micro:bit to be a star-jump and step counter and a family activity selector.

The sequence comprises 5 lessons of approximately 60 minutes each:

  1. Describing with variables
  2. Using variables in algorithms and programs
  3. Analysing, programming and evaluating step-counters
  4. Planning to get active
  5. Programming and evaluating a family activity picker

Learning objectives

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • have repeated practical experience of writing computer programs in order to solve problems 
  • can evaluate and apply information technology
  • are responsible, competent, confident and creative users of information and communication technology

Additional skills

Creative thinking, collaboration, problem-solving, debugging, evaluation.