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Unit of work

Nature art

Computational thinking, Digital arts, Programming | MakeCode | 7-11 yrs

Lesson 1

Representing nature

Introduction

In this ‘unplugged’ lesson, pupils take a nature walk and then use art techniques to represent they images they collect. They consider rules and processes of working with different materials and develop their computational thinking skills. 

Learning objectives

  • To use logical reasoning when making predictions
  • To abstract relevant detail from a nature image
  • To create nature representations using a variety of art materials

You will need

Downloadable resources:

  • Lesson plan
  • Lesson slides

Other resources:

Cameras (optional), paper - large sheets (optional), art materials

Lesson plan