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22 results

Unit of work

Barefoot - litter hunt

2 lessons
7-11 yrs

Two lessons aimed at students aged 9-11. Students use buttons and sensors on the micro:bit to make different images display, are introduced to the concept of variables, and create a device that records details of litter that can be recycled in the local area.

Unit of work

Two lessons aimed at students aged 7-9. Students create icons and animations by programming the micro:bit's LED display and using the forever block and count-controlled loops.

Unit of work

Data handling

5 lessons
7-11 yrs

Five lessons aimed at students aged 9-10 years. Students explore data and the sensors on the BBC micro:bit through a variety of unplugged and programming activities.

Unit of work

Digital flashcards

5 lessons
7-11 yrs

Five lessons aimed at students aged 7-8 years. Students design and program digital flashcards to help them learn a foreign language using the BBC micro:bit.

Unit of work

Electrical conductors

5 lessons
7-11 yrs

Five lessons aimed at students aged 8-9 years. Students develop their understanding of flowchart algorithms, selection, inputs and outputs by programming the BBC micro:bit to make a tester for electrical conductivity.

Unit of work

A sequence of lessons that provide a pathway through six projects, ideal for getting started with the micro:bit. Students develop their use of some core computing concepts by coding and making practical projects including step counters, nightlights, and games.

Unit of work

Getting active

5 lessons
7-11 yrs

Five lessons aimed at students aged 10-11. Students are introduced to variables and develop different programs using the BBC micro:bit to help families get active.

Unit of work

Musical micro:bit

5 lessons
7-11 yrs

Five lessons designed for students aged 9-10. Students compose musical phrases and algorithms before exploring how the BBC micro:bit can be programmed to play music.

Unit of work

Nature art

4 lessons
7-11 yrs

This unit of four lessons is suitable for students aged 7-8 years. They create nature representations, firstly using art materials and are introduced to computational thinking and programming the LEDs on the BBC micro:bit. 

Design challenge

Protecting animals on land

2 activities
7-11 yrs

Two simple activities exploring how technology can be used to protect biodiversity in your neighbourhood and the wider world using the BBC micro:bit. Design challenges for finding solutions to the Global Goals for sustainable development (SDGs).

Design challenge

Saving sea creatures

2 activities
7-11 yrs

Two simple projects to learn about the threats faced by fish and sea turtles and how technology can help them survive and promote bio-diversity. Design challenges for finding solutions to the Global Goals for sustainable development (SDGs).

Unit of work

Volcano animations

5 lessons
7-11 yrs

Five lessons aimed at students aged 8-9 years. Students explore animations, developing their computational thinking and use repetition to create volcanic eruption animations using the LEDs on the BBC micro:bit.

Design challenge

Being active

3 activities
7-11 yrs, 11-14 yrs

Three simple projects to learn about the importance of being active to help prevent heart disease and create wearable devices to encourage people to be more active. Design challenges for finding solutions to the Global Goals for sustainable development (SDGs).

Design challenge

Night safety

3 activities
7-11 yrs, 11-14 yrs

Three simple projects to learn about the importance of road safety at night and create wearable devices to help young people ‘Be Safe: Be Seen!’ Design challenges for finding solutions to the Global Goals for sustainable development (SDGs).

Unit of work

Energy awareness

6 lessons
7-11 yrs, 11-14 yrs, 14-16 yrs

Gather data about energy use around you using the BBC micro:bit as a simple data logger, then process and analyse the data to make informed decisions about reducing energy usage

Unit of work

Computing fundamentals

6 lessons
11-14 yrs

Six lessons designed for students aged 11-12 years. Students are introduced to the basics of computational thinking, programming and computer systems to ensure a shared level of understanding.

Unit of work

Health tech

5 lessons
11-14 yrs

Five lessons designed for students aged 11-14 years to follow on from the ‘Computing fundamentals’ unit. Students work in teams to design and prototype their own health tech innovation.

Unit of work

Three lessons designed for students aged 11-14 years to follow on from the ‘Cyber security unit,’ unit and a good first-introduction to text-based programming. Students are introduced to the fascinating world of cryptography through unplugged and programming activities.

Unit of work

Three lessons designed for students aged 11-14 years introducing cyber security. Students explore the need to create strong passwords before writing algorithms and programs to create their own ‘strong password generator’ using the BBC micro:bit.

Unit of work

Sensory classroom

4 lessons
11-14 yrs

Four lessons designed for students aged 11-14 years. Students explore sensory classrooms and design and create their own sensory learning aids using the BBC micro:bit.

Design challenge

Healthy oceans

2 activities
11-14 yrs, 14-16 yrs

Two longer, advanced projects to explore how wireless networks, smart materials and algorithms can help keep our oceans clean. Design challenges for finding solutions to the Global Goals for sustainable development (SDGs).

Design challenge

Helping plants grow

2 activities
11-14 yrs, 14-16 yrs

Two advanced projects to explore how technology can protect plant life and increase food production. Design challenges for finding solutions to the Global Goals for sustainable development (SDGs).