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Unit of work

Sensory classroom

Computational thinking, Computer systems, Programming | MakeCode | 11-14 yrs

Curriculum links

England KS3 Computing curriculum

Students should be taught to:

  • design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • use logical reasoning to compare the utility of alternative algorithms for the same problem
  • use two or more programming languages, at least one of which is textual, to solve a variety of computational problems
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