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Design challenge

Health and wellbeing

Sciences | MakeCode | 7-11 yrs, 11-14 yrs

A design challenge based on the UN's Global Goals to help students learn about mental health and wellbeing. Students will learn about the goals and in particular, Goal 3: Health and wellbeing. Two example projects are given using micro:bit and students are asked to design their own prototype to support mental health and wellbeing.

Learning objectives

  • To learn about mental health and wellbeing
  • To consider how technology can support mental health and wellbeing
  • To create a prototype solution to support mental health and wellbeing

Additional skills

Researching, modifying, testing, design thinking, prototyping, creative thinking.

You will need

Downloadable resources:

  • Student handouts

Other resources:

  • micro:bits (optional)
  • paper - large sheets (optional)
  • paper - writing (optional)